﻿using System;
//using System.Windows.Media;

namespace NodeBasedSkillEditor
{
    [AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
    class NodeAttribute : Attribute
    {
        public string Category = "NoCategory";
        public string Name;
        public string SearchTag;
    }

    [AttributeUsage(AttributeTargets.Class, AllowMultiple = true, Inherited = true)]
    class NodeTypeGroupAttribute : Attribute
    {
        public int TypeGroupId;
        public Type[] AllowedTypes;
    }

}
